About CiGADC
CiGA Developer Conference (CIGADC) is a conference organized by CiGA for game developers and game industry practitioners that covers design, visuals, programming, narrative, platform, marketing and more. Including game launch.
Guests from all over the world always have rich experience or have given unique contributions in the field.
2024 Agenda and speakers to be announced very soon!
Speakers of CiGADC
2023
Nick Zhang
ShimmerDream Technology, CEO
Topic: Pitfalls to Avoid in Making Creative Games
Jaeho Hwang
MINTROCKET, Director of Dave the Diver
Topic: Spice up the humor: The seasoning that makes your game extrasavory
Michael Bastiaens
Black Salt Games, 3D Art Director
Topic: Creating an Eerie Atmosphere for a Cozy FishingGame
Dachi Saito
WSS playground(Whyso serious, Inc.),CEO
Topic: Making an indie game means doing "everything"
Sisi Tu
SIGONO, Marketing Manager
Topic: The Dos and Don'ts of Selling a World
Takuma Endo
ACQUIRE, President
Topic: The transformation of Acquire's game development from thepast to the present - the developmental trajectory from 'Tenchu to
"Octopath Traveler 2."Tommo
Pixpil Games,Founder
Topic: The implementation of the in-game narration for Eastward
Kazutaka Kodaka
Tookyo Games,Director/Scriptwriter
Topic: Worldview and character development in games
Shohei Sakakibara
Spike Chunsoft,
Producer
Topic: Worldview and character development in games
2020
Wesley Bao
Coconut lsland Games CEO
Topic: Pre-production of Canal Towns
Paine Wang
Ghostpie Limited CTO
Topic: The inspiration of Paranormal HK
Aubergine
ConchShipGames CEO/Producer
Topic: How to start an indie game development team and build itup.A look back at ConchshipGames’ growing path
Soejima Yusuke
Licensing Strategy Group lndie Team
Nintendo Switch Game Development: A Global opportunity
Jacky Zhang
Game Trigger Partner
Topic: How to persuade investors?
Hantrix Wu
Denuvo, China Representative
Topic: How Game developers can have better solutions inAnti-tamper?
Tao Zhang
TiGAMES CEO/Producer
Topic: Establishing and expressing an unique worldviewof game
llya Gutov
MY.GAMES Asia/Greater China Business Development Director
Topic: Global Game publishing
Dequan Zheng
Zhugegua Games CEO
Panel: Indie Games and Monetization
Zeyang Li
Liangwu Games CEO
Panel: Indie Games and Monetization
Matt Wang
TradPlus CEO
Panel: Indie Games and Monetization
2019
Luis Olivan Tenorio
Fictiorama Studios, Producer
Topic: Do not feed the monkeys: expanding the target audienceofnarrative-driven games
Tao Peng
Intel Senior Graphics Engineer
Topic: How to make game run well on lntel platform
PQ
MultiVerse Main Designer
Topic: How to make game run well on lntel platform
Rami lsmall
Vambeer Business and Development
Topic: 10 simple steps to making a Good Game
Alexander Vartazarvan
Pixel Artists
Topic: Game art and how someone else's code can ease your life
Daichi Saito
Why So Serious CEO
Topic: The future ofindie game:indie game becomesanimation, animation lP becomes indie game
Yang Yang
TipsWorks, Founder
Topic:Pascals Wager-Forging a Next Generation Chinese Mobile Game
Grzegorz PrZVbyS
Division 48 studio,co-founder, Artist from The Witcher 3: Wild Hunt and Total War: THREEKINGDOMS
Topic: Capture the soul of creation, achieve the better creativeexpression
Somi
《Replica》Producer, indie game developer
Topic: Legal Dungeon :A Game To Foster Empathy
Cliff Chiu
Virtuos, Lead game designer
Topic:10 Games, 10 Lessons: My journey in video game crafting
鲍嵬伟
Coconut island,CEO
Panel: How small and medium sized game developers go to global
Steven Messner
PC Gamer Senior Reporter
Panel: How small and medium sized game developers go to global
Jason Yeung
Veewo CEO
Panel: How small and medium sized game developers go to global
Susan Elisabeth McBeth
Raw Fury Brand manager
Panel: How small and medium sized game developers go to global
2018
Jill Murray
Discoglobe Interactive , Founder
Topic: The Soul of the Game: How character drives story
Zifei Wu
Pathea Games, Founder
Topic: 9 Years a Struggle - How We Became a 100 Person Game Company
Jacky KeJiang
Thatgamecompany Art Director / Artist
Topic: Personal Journey as an Artist, story under the sky
James Chan
Yacht Club Games COO
Topic: Helping a franchise set sail ! :Our experience publishing in the U.S.
Zhiyuan Zhang
Pangolin Ad Network,
Business development DirectorTopic: Monetization strategy sharing for Mobile Game- Pangolin AdNetwork
Ken Wong
Mountains Founder and creative director
Topic: The Power of Clear and Simple Interaction Design
Vision Zhang
MegaFun Games Ltd., Founder
Topic: The console journey of Hidden Dragon Legend
Jakub Stokalski
11 bit studios Senior Lead Designer and Project Lead
Topic: Crafting a meaningful experience: Principles of Frostpunk 'sdesign process
Wesley Bao
Coconut island CEO
Panel: An exploration of diversified routes of indies
Erick Fang
Mintegral CEO
Panel: An exploration of diversified routes of indies
Cong Wang
Crazy Games, Co-founder&COCO
Panel: An exploration of diversified routes of indies
2017
Anne Toole
Writers Guild-nominated Game Writer and Narrative Designer
Topic: Everything I Know About Game Writing I Learned from the Ancient Greeks
Mathieu Cote
Dead by Daylight Director
Topic: Dead by Daylight: Object of Obsession
Chris Chau
CIRCLE Entertaiment CEO
Topic: Experience with Nintendo Digital content publishing
Nathan Fowkes
Visual Artist at Paramont
Topic: Bringing an Extraordinary Visual Experience to the Gaming Audience
Yop
Veewo Games Co-founder, COO and producer
Topic: Create today, and beyond
Cheng Wei
VP of Cubejoy
Topic: Along with every tiny dream of games
Kelly Wallick
Founder and President of Indie Megabooth
Topic: Showcase your game like a pro! Tales from behind the scenes at Indie MEGABOOTH
Liu Jin
Winking Entertainment Technology CEO of The greater China
Topic: Publishing Service for CPs and Players
Soulframe
CEO of S-Game
Topic: From Stand alone to F2P Mobile, and then COME BACK
Peter Curry
Co-founder / Programmer of Dinosaur Polo Club
Topic: Marketing the Mundane
Robin Hunicke
CEO & Co-founder of Funomena
Topic: Building VR Titles for Feeling!
Wesley Bao
CEO of Coconut island Games
Panel:Publishing and monetization, get your indie game on the right track
Cao Kan
COO of Chillyroom
Panel:Publishing and monetization, get your indie game on the right track
Thomas
General Manager of Great China, 505 Games
Panel:Publishing and monetization, get your indie game on the right track
Henry
Yomob COO
Panel:Publishing and monetization, get your indie game on the right track
Michael Wang
Senior Director of Mobvista
Panel:Publishing and monetization, get your indie game on the right track
Contacts
Looking forward to work with you
Email:simon@ciga.me / ckept0@gmail.com
Skype:vsimonzz