• CiGADC 2017 演讲人

    broken image

    Anne Toole

    金牌作家,《巫师》/《地平线》 剧本制作

    演讲:从古希腊人身上我学习到了如何进行游戏剧本写作

    broken image

    Mathieu Cote

    Dead by Daylight 制作人

    演讲:Dead by Daylight:十年的执着

    broken image

    Chris Chau

    CIRCLE Entertaiment CEO

    演讲:任天堂下载游戏的发行及地域市场的经验总汇

    broken image

    Nathan Fowkes​

    派拉蒙动画 视觉艺术家

    演讲:为游戏受众带来超凡的视觉体验

    broken image

    陈元鹏

    Veewo Games联合创始人,兼任COO和制作人

    演讲:创造与延续

    broken image

    程威

    方块游戏 VP

    演讲:支持每一个小小游戏梦想

    broken image

    Kelly Wallick

    indie mega booth -创始人& IGF主席

    演讲:像专家一样展示你的游戏!来自indie MEGABOOTH幕后的传奇

    broken image

    刘瑾

    唯晶科技中国区 CEO

    演讲:单机发行对CP与玩家的双向服务

    broken image

    梁其伟

    灵游坊-CEO

    演讲:从单机到手游,再到单机+手游

    broken image

    Peter Curry​

    Dinosaur Polo Club 联合创始人

    演讲:讲述平凡

    broken image

    Robin Hunicke​

    Funomena CEO和联合创始人

    演讲:面向体验打造VR作品

    broken image

    鲍嵬伟

    椰岛 CEO

    座谈:独立游戏如何做好发行和变现

    broken image

    曹侃

    凉屋游戏 COO

    座谈:独立游戏如何做好发行和变现

    broken image

    Thomas

    505 Games大中华区总经理 

    座谈:独立游戏如何做好发行和变现

    broken image

    赵航

    Yomob COO

    座谈:独立游戏如何做好发行和变现

    broken image

    王春雨

    Mobvista 产品总监

    座谈:独立游戏如何做好发行和变现

  • CiGADC 2017 Speakers

    broken image

    Anne Toole

    Writers Guild-nominated Game Writer and Narrative Designer

    Speech:Everything I Know About Game Writing I Learned from the Ancient Greeks

    broken image

    Mathieu Cote

    Dead by Daylight Director

    Speech:Dead by Daylight: Object of Obsession

    broken image

    Chris Chau

    CIRCLE Entertaiment CEO

    Speech: Experience with Nintendo Digital content publishing

    broken image

    Nathan Fowkes​

    Visual Artist at Paramont

    Speech:Bringing an Extraordinary Visual Experience to the Gaming Audience

    broken image

    Yop

    Veewo Games Co-founder, COO and producer

    Speech: Create today, and beyond

    broken image

    Cheng Wei

    VP of Cubejoy

    Speech: Along with every tiny dream of games

    broken image

    Kelly Wallick

    Founder and President of Indie Megabooth

    Speech:Showcase your game like a pro! Tales from behind the scenes at Indie MEGABOOTH

    broken image

    Liu Jin

    Winking Entertainment Technology CEO of The greater China

    Speech: Publishing Service for CPs and Players

    broken image

    Soulframe

    CEO of S-Game

    Speech: From Stand alone to F2P Mobile, and then COME BACK

    broken image

    Peter Curry​

    Co-founder / Programmer of Dinosaur Polo Club

    Speech:Marketing the Mundane

    broken image

    Robin Hunicke​

    CEO & Co-founder of Funomena

    Speech: Building VR Titles for Feeling!

    broken image

    Wesley Bao

    CEO of Coconut island Games

    Panel:Publishing and monetization, get your indie game on the right track

    broken image

    Cao Kan

    COO of Chillyroom

    Panel:Publishing and monetization, get your indie game on the right track

    broken image

    Thomas

    General Manager of Great China, 505 Games

    Panel:Publishing and monetization, get your indie game on the right track

    broken image

    Henry

    Yomob COO

    Panel:Publishing and monetization, get your indie game on the right track

    broken image

    Michael Wang

    Senior Director of Mobvista

    Panel:Publishing and monetization, get your indie game on the right track